![]() East Ocean is 80% preserved (pending single or double layer expansion with under-beaches).West Ocean is heavily modified - around 30% of the original is left (biome surface area increased additional 20% due to the under-beach).Existing Desert is expanded additional 5%, there was smaller area (around 1/3 the size) between two infested points, completely removed due to corruption.Forest is 90% preserved, surface area expanded additional 30%.Snow biome is preserved 95%, covered area expanded additional 30%.Overall Surface area is expanded around 20% due to vertical layering of the biomes (with TEdit).Termination was thorough, down to the upper Cavern layer. Three major points of Corruption infestation are destroyed completely in order to free space for building.> World condition (the percentage is roughly estimated) : Spawn point overhaul, added one more custom floating island.Cavern Pylon (Cavern layer, artificial half-surface biome, NPC houses for Clothier, Tavernkeep and Demolitionist).Cavern layer is 95% untouched (down from 97%).Underground is 90% untouched (down from 97%), except the corrupted points (removed).> Minor improvements to most builds Version 1.08 - : Artificial sky islands are relocated/transformed. ![]()
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